SRD Header Graphic Bar
 

SYSTEM REFERENCE DOCUMENT 3.5

 
FIENDISH DOG

 

Small Magical Beast (Augmented Animal, Extraplanar)

Hit Dice:

1d8+2 (6 hp)

Initiative:

+3

Speed:

40 ft. (8 squares)

Armor Class:

15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12

Base Attack/Grapple:

+0/–3

Attack:

Bite +2 melee (1d4+1)

Full Attack:

Bite +2 melee (1d4+1)

Space/Reach:

5 ft./5 ft.

Special Attacks:

smite evil

Special Qualities:

Low-light vision, scent, darkvision 60ft, resistance to cold 5 and fire 5, spell resistance 6

Saves:

Fort +4, Ref +5, Will +1

Abilities:

Str 13, Dex 17, Con 15, Int 3, Wis 12, Cha 6

Skills:

Jump +7, Listen +5, Spot +5, Survival +1*

Feats:

Alertness, TrackB

Environment:

Any Evil-aligned plane

Organization:

Solitary or pack (5–12)

Challenge Rating:

1/3

Alignment:

Always evil (any)

Advancement:

+2

Level Adjustment:

+2

The statistics presented here describe a fairly small dog of about 20 to 50 pounds in weight. They also can be used for small wild canines such as coyotes, jackals, and African wild dogs.

Combat

Dogs generally hunt in packs, chasing and exhausting prey until they can drag it down.

Skills: Dogs have a +4 racial bonus on Jump checks. *Dogs have a +4 racial bonus on Survival checks when tracking by scent.

Smite Good (Su): Once per day a fiendish creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against a good foe. -- In this case +1.

Double Ended Spear Terminator Bar
  Return to Index