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SYSTEM REFERENCE DOCUMENT 3.5

 
EXPERT

Hit Die: d6.

Class Skills

The expert can choose any ten skills to be class skills.

Skill Points at 1st Level: (6 + Int modifier) x4.

Skill Points at Each Additional Level: 6 + Int modifier.

Table: The Expert

NPC Level

Base Attack Bonus

Fort Save

Ref Save

Will Save

1st

+0

+0

+0

+2

2nd

+1

+0

+0

+3

3rd

+2

+1

+1

+3

4th

+3

+1

+1

+4

5th

+3

+1

+1

+4

6th

+4

+2

+2

+5

7th

+5

+2

+2

+5

8th

+6/+1

+2

+2

+6

9th

+6/+1

+3

+3

+6

10th

+7/+2

+3

+3

+7

11th

+8/+3

+3

+3

+7

12th

+9/+4

+4

+4

+8

13th

+9/+4

+4

+4

+8

14th

+10/+5

+4

+4

+9

15th

+11/+6/+1

+5

+5

+9

16th

+12/+7/+2

+5

+5

+10

17th

+12/+7/+2

+5

+5

+10

18th

+13/+8/+3

+6

+6

+11

19th

+14/+9/+4

+6

+6

+11

20th

+15/+10/+5

+6

+6

+12

Class Features

The following is a class feature of the expert NPC class.

Weapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields.

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